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Heal is a skill available to players of the healer class.
- Game Description: Heal yourself.
- Actual Description: Casts a single, slow heal on yourself.
Heal can be canceled instantly by dashing in any direction. This is the most mana-efficient way to heal yourself.
This skill has a duration of three seconds, it is particularly useful for restarting mana regeneration if you are currently at 0 HP. It is also dash cancelable in all directions thus it is efficient for combos or skill cancelling. For example, holy spirit -> heal -> cancel -> tears of goddess. Healing levels higher than 1 can be used to top yourself off after Price of Sacrifice or to keep yourself in good health without putting the heals you can use on other people or on cooldown. Suggested at level one as its usage is limited to cancelling and its casting time is too long in PvP and PvE.
Because of its slow cast time and inability to be canceled, Heal is not a good choice for healing yourself in 1v1. However, Heal can be canceled with a dash, making it a useful canceling tool to aid mobility. Using Heal to cancel other skills early can allow you to safely escape from a missed attack or to continue a combo.
Skill data tableEdit
|Heal||4.17 seconds||3 seconds||10 seconds|
|Skill Level||Level Required||HP Healed||MP Consumed|