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Wizard Skills
Ice Ice Arrow
Icicle rain
Cold Blue Dragon
Ice Pillar
Ice Barrier
Bitter Cold Breath

Fire Fire Bomb
Fire Orb
Ocean Of Fire
Fire Dragon's Heart
Rain Of Fire
Red Fire Dragon
Death Dragon's Breath

Earth Fury Of Land
Hand Of Earth
Summon Rock
Land Giant's Fist
Pillar Of Abyss
Summon Meteors

Bless Mana Increase
Fire Resistance
Cold Resistance
Land Resistance

Ability Mana Recovery
Mana Increase
Deadly Magic Blow
Increase Health


Its a fire homing attack that splits in four smaller balls of fire. Deals a nice amount of damage if they all hit, causes burn. This skill is handy for hitting 1 or 2 targets. This skill can be dodged due to its slow start up. Sometimes the non-split ball crashes in something rushing at you at it counts for one hit, this also has a positive counterpart if it splits at just in front of the enemy.

General informationEdit

Stage usageEdit

PvP usageEdit

This skill is quite effective in the right hands, it can be used to attack some around the corner or just to hit multiple targets. Can also be used to simply chase the enemy, which may be because you want them to get out off your way.

Skill data tableEdit

Icon Name Duration Time Reuse Shots Range
Dainn fire FireOrb Fire Orb 1 second 0.55 second 25 seconds 4 25
Throw a slow but large fire orb at the opponent. Once airborne, the fire orb breaks down into smaller flames.
Skill Level Level Required Damage MP Consumed
1 6 7 ~ 14 22
2 13 15 ~ 18 39
3 20 24 ~ 41 58
4 27 37 ~ 57 79
5 34 51 ~ 73 100
6 41 66 ~ 89 121
7 48 83 ~ 104 142
8 55 102 ~ 120 163
9 62 116 ~ 137 182

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