Gaming
 

Eir Guide

From Lunia Wiki


Eir Peltrow
Image:Profile_Eir.jpg
Age: 16
Height: 165cm
Class: Healer
One of the four playable characters at the beginning of the game.
Nothing is needed to unlock her.

Contents

[edit] Introduction

[edit] Background Story

A princess of Lunia Kingdom, she followed Dainn in hopes of escaping her sister's shadow of fame as well as improving her healing arts. Though she tends to act as a typical arrogant and snobby princess, she is rather caring of her friends. She will perservere in the face of danger when necessary. Due to her royal blood, she is blessed with precognitive power and already highly-developed healing abilities. Her visions can often be a curse as well as a blessing.

Official info:
"Eir is a princess of the Lunia Kingdom. She is born with the gifted ability of the Lunia royal family — a healing power, but she suffered from an inferiority complex to her older sister, 'Lir'. In desire to change her fate, she ran away from home and joined the Dainns for a journey. Being noble, She is elegant and also very haughty. She owns healing spells as well as self-defense spells that she has learned from the royal court mages."

[edit] Class Type

The stronger of the two healers in the game, she is best for "community gamers." She can, however, wield some mean lightning magic in a pinch, and is one of the most versatile classes in the game. Whether Full Support, Battle, or Hybrid, Eir is literally the life of the party; she can be a great help when doing the episode bosses or even in Legend mode. Though not the popularly-picked character, she is always welcome in any party.

Main Weapon: Rod

[edit] Class Summary

Specialized in: Healing, supporting other party members, self-defense

Pro of Eir

  • Multitude of Support and Knockback skills
  • Low Cooldown Skills
  • Heal both HP and MP
  • Can deal potentially high damage with decent combos


Cons of Eir

  • Lower Melee Combat Damage
  • Lower HP and MP compared to other classes

[edit] Skills

Healer Skills
Heal Heal
Light of Healing
Bead of Healing
Antidote
Sunlight of Healing
Prayer of Healing
Emergency Heal
Resurrection

Moon Moonlight Piece
Full Moon Bullet
Moon Barrier
Moonlight Chain
Moon Bind
Moon Fog
Judgment of God

Sacred Price of Sacrifice
Holy Shout
Light of Purification
Tears of Goddess
Dodge
Holy Spirit
Sacred Wave

Bless Blessed Defense
Blessed Bravery
Life Extension
Sleep
Light Shield

Ability Mana Recovery
Mind Concentration
Mana Increase
Increase Health
Deadly Magic Blow

For a listing of Eir's skills, refer to Healer Skills.

Eir's skills are classified into 5 groups: Heal, Moon, Sacred, Bless, and Ability. Heal-typed skills are mainly for healing. Moon-typed skills are mainly for attacking long range. Sacred-typed skills are for both offensive and defensive battling. Bless-typed skills are Eir's buffing skills. Last, Ability-typed skills are passive abilities.

[edit] Skill Points Growth

Eir gains 1 skill point per level; however, beginning when you reach level 4 and every 4 levels thereafter, she will receive 2 skill points.

        Example: 
        Level 3 -> Level 4 = 2 skill points.  
        Level 4 -> Level 5 = 1 skill points.  
        Level 5 -> Level 6 = 1 skill points.  
        Level 6 -> Level 7 = 1 skill points.  
        Level 7 -> Level 8 = 2 skill points. 

In other words:

Level X0 (+4) -> Level Y0 (+4) = 2 skill points where X0 = 3 and Y0 = 8.

[edit] Skill Builds



Currently, there are three types of build Eir can be; they are Full Support, Battle, and Hybrid.
Skill Build

[edit] Pure Battle

Eir_PvP_Guide - IShota's PvP Guide
Though placed under the title "Healer", Eir is far from defenseless. With a wide array of support skills, she can easily buff herself up to or even beyond he stats of other classes. In combination with her support skills, she can also use powerful set of moon skills for damage coupled with status effects and sacred skills for sheer damage. In addition to her insane damage, Eir's skills usually have the beneficial effect of knocking down enemies, allowing for escapes, tactical repositioning, or stunning.

[edit] Full Support

In Lunia there are few ways to recover hp, most of them inefficient. However, when it comes to Eir, the chances of dying are almost completed depleted. Eir's pool of healing spells are not simply different ways of recovering hp, they are different styles of healing themselves, allowing for a more customized way of saving your party members.

Ressurection

For example, the range of one healing spell may be low, but recover massive amounts of hp. On the other hand, another healing spell may have incredible range, but recover much less. The different styles also include heals that auto target, healing over time, and sacrificial heals. Another sparkling part of healing is that even if your partner is at 0 hp, you can revive them. This is called a "Fantastic Save", or colloquially known as a fake res, and occurs when party members are healed while on the ground at 0 hp. However, if you do miss your Fantastic Save, it's still okay, because Eir is the only class in the game to have the skill "ressurection" which allows the revival of a dead ally.

[edit] Hybrid

Though mediocre in every type of skill, this build is very flexible when it comes to fighting. Go from healing party members to knocking down a group of monsters in a matter of seconds! Mastering a few spells in a wide range of types can make this character decent in both PvE and PvP. She can kick your butt, heal it, and kick it again if need be!

Skill groups to focus on are Heal and Moon. Master the low level skills you use a lot in groups, and ignore the high level spells. You can have at least one or two high level spells, but you will mainly fight using combos and dodging attacks.

Here is a hybrid build: [1]


[edit] Combos

[edit] Combos without skills (unofficial)

  • Image:A.JPGImage:A.JPGImage:A.JPGImage:A.JPGImage:A.JPG - basic combat chain
  • Image:A.JPGImage:A.JPGImage:Divider.JPGImage:S.JPG - air combo starter, low ground
  • Image:A.JPGImage:Divider.JPGImage:S.JPG - same as AAS with more altitude
  • Image:A.JPGImage:A.JPGImage:A.JPGImage:Divider.JPGImage:S.JPG - mediocore damage, melee and knockback move
  • Image:A.JPGImage:A.JPGImage:A.JPGImage:A.JPGImage:Divider.JPGImage:S.JPG - specialized for air combos and higher altitudes
  • Image:S.JPGImage:S.JPGImage:S.JPGImage:S.JPGImage:S.JPG - Pentagram Light; Fairly Weak;Pushes back a lot;Great Range;Linear
  • Image:S.JPGImage:S.JPGImage:Divider.JPGImage:A.JPG - fires a beam of light that follow's the enemy's direction, used to obstruct or start combos
  • Image:S.JPGImage:S.JPGImage:S.JPGImage:Divider.JPGImage:A.JPG - lower range than SSA
  • Image:S.JPGImage:S.JPGImage:S.JPGImage:S.JPGImage:Divider.JPGImage:A.JPG - Point Blank Stunning


Basic Eir Combos
Infinite Lunia Eir Combos

[edit] Combos without skills (official)

Image:Healer combos without skills.jpg

[edit] Combos with skills (official)

Image:Healer combos with skills.jpg

[edit] Combos from Practice Field (official)

Image:Combos Training Healer.jpg

"Official" combos. It's actually possible to chain different sequences together to form combos not on this list.


[edit] Hints & Tips

  • You can revive people with 0 HP who have been knocked down by healing them--as long as they don't try to move (causing them to stand up), you'll have 5 seconds. Attacks that stun and force your party members to get up immediately will give you just a fraction of a second, but you can still save them too with good timing.
  • Learn how to use Beads of Healing effectively. This means aiming slightly off to the side to keep full-health party members out of its range, or into a safe area that someone injured is running to so they don't have to stop and risk getting hit by whatever is chasing them.
  • You can also revive people with Beads of Healing by casting it on them and then running onto the Beads to set them off. Slow and for real emergencies, it will save people if you're quick about it.
  • Use Sunlight of Healing often to save party members that are too far away for you to reach.
  • Use your party locater (press 'p' to switch modes) to know where your party members are. This is especially useful for timing your heals.
  • Moonlight Piece is very powerful against single enemies that can be knocked back, or large enemies against whom it can hit twice.
  • Pressing S space you will side step backwards
  • You can use Self heal to cancel some skills like Holy spirit and Sacred wave. This is useful for continuing combos after a finish move or for escaping a coming attack.
  • Dodge's height increases as it levels up, reaching max height at level 8.
  • Beware, Sacred wave and Judgement of God can be canceled by attacks from enemies.

[edit] See also

[edit] External Links

[edit] Interesting Tidbits